Understanding Gamification Behavior in Indonesian's E-commerce Applications: A Qualitative Study of University Students
Issued Date
2023-04-28
Citation
Salim, Frensen. (2023-04-28). Understanding Gamification Behavior in Indonesian's E-commerce Applications: A Qualitative Study of University Students. Asian CHI Symposium, AsianCHI 2023, 63–69. doi: 10.1145/3604571.3604581