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dc.contributor.author Xu, Shijie -
dc.contributor.author Park, Minkyung -
dc.contributor.author Kang, Ung Gu -
dc.contributor.author Choi, Jung-Seok -
dc.contributor.author Koo, Ja Wook -
dc.date.accessioned 2021-10-14T02:00:02Z -
dc.date.available 2021-10-14T02:00:02Z -
dc.date.created 2021-07-08 -
dc.date.issued 2021-06 -
dc.identifier.citation Frontiers in Psychiatry, v.12, pp.685964 -
dc.identifier.issn 1664-0640 -
dc.identifier.uri http://hdl.handle.net/20.500.11750/15492 -
dc.description.abstract The COVID-19 (coronavirus disease 2019) pandemic has dramatically changed our daily lives and activities, including those originally intended to serve for leisure and pleasure. Drinking and online gaming became coping behaviors used to rescue ourselves from the stress and restricted lifestyle during the COVID-19 pandemic. However, frequent drinking and gaming can result in the pathological consequences of addiction. Those affected use the stimuli not to obtain pleasure, but rather to avoid the displeasure induced by stress and previous use, often unsuccessfully. This review aims to provide an overview of recent longitudinal cohort studies on alcohol and gaming use during the COVID-19 pandemic, as well as to analyze how the pandemic has affected alcohol and gaming use. There was a substantial risk of alcohol and online gaming overuse during the lockdown, which may depend on the pandemic's duration or overuse patterns. Previous studies have shown that increased alcohol consumption and online gaming are associated with heightened stress and anxiety levels caused by social isolation/quarantine. Over time, frequent or excessive alcohol consumption and gaming could lead to an increased risk of more serious mental health problems. Every effort should be made to mitigate mental health problems and ensure adequate adaptation to these exceptional circumstances. Therefore, it would be helpful to encourage physical activity, social interaction, and collaboration to facilitate psychological and physical health. © Copyright © 2021 Xu, Park, Kang, Choi and Koo. -
dc.language English -
dc.publisher Frontiers Media S.A. -
dc.title Problematic Use of Alcohol and Online Gaming as Coping Strategies During the COVID-19 Pandemic: A Mini Review -
dc.type Article -
dc.identifier.doi 10.3389/fpsyt.2021.685964 -
dc.identifier.wosid 000667190500001 -
dc.identifier.scopusid 2-s2.0-85108954467 -
dc.type.local Article(Overseas) -
dc.type.rims ART -
dc.description.journalClass 1 -
dc.citation.publicationname Frontiers in Psychiatry -
dc.contributor.nonIdAuthor Xu, Shijie -
dc.contributor.nonIdAuthor Park, Minkyung -
dc.contributor.nonIdAuthor Kang, Ung Gu -
dc.contributor.nonIdAuthor Choi, Jung-Seok -
dc.identifier.citationVolume 12 -
dc.identifier.citationStartPage 685964 -
dc.identifier.citationTitle Frontiers in Psychiatry -
dc.description.isOpenAccess Y -
dc.subject.keywordAuthor addiction -
dc.subject.keywordAuthor alcohol -
dc.subject.keywordAuthor coping -
dc.subject.keywordAuthor COVID-19 -
dc.subject.keywordAuthor online gaming -
dc.subject.keywordAuthor pandemic -
dc.subject.keywordPlus SUBSTANCE USE -
dc.subject.keywordPlus INTERNET USE -
dc.subject.keywordPlus SEX-DIFFERENCES -
dc.subject.keywordPlus MENTAL-HEALTH -
dc.subject.keywordPlus STRESS -
dc.subject.keywordPlus CONSUMPTION -
dc.subject.keywordPlus DISORDERS -
dc.subject.keywordPlus IMPACT -
dc.subject.keywordPlus VULNERABILITY -
dc.subject.keywordPlus LOCKDOWN -
dc.contributor.affiliatedAuthor Xu, Shijie -
dc.contributor.affiliatedAuthor Park, Minkyung -
dc.contributor.affiliatedAuthor Kang, Ung Gu -
dc.contributor.affiliatedAuthor Choi, Jung-Seok -
dc.contributor.affiliatedAuthor Koo, Ja Wook -
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Appears in Collections:
Department of Brain Sciences ETC 1. Journal Articles

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