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Modeling User Performance in Multi-Lane Moving-Target Acquisition
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Title
Modeling User Performance in Multi-Lane Moving-Target Acquisition
Issued Date
2025-04-29
Citation
Kim, Jonghyun. (2025-04-29). Modeling User Performance in Multi-Lane Moving-Target Acquisition. ACM Conference on Human Factors in Computing Systems, 1–18. doi: 10.1145/3706598.3713411
Type
Conference Paper
ISBN
9798400713941
Abstract
Modern video games often feature moving target acquisition (MTA) tasks, where users must press a button when a moving target reaches an acquisition line. User performance models in MTA are useful for quantitative skill analysis and computational game level design, but have so far been constructed only for cases where there is a single lane for a target to appear and follow. In this study, the first user performance model is presented and validated for an MTA task with multiple lanes. The model is built as an integration of the existing MTA model and the drift-diffusion model, a model of human decision-making process under time-pressure. In a user study, we showed that the model can fit lane recognition error rates and input timing distributions with significantly higher coefficients of determination (R2) and accuracy than a baseline model. © 2025 Copyright held by the owner/author(s).
URI
https://scholar.dgist.ac.kr/handle/20.500.11750/58400
DOI
10.1145/3706598.3713411
Publisher
Association for Computing Machinery
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김선준
Kim, Sunjun김선준

Department of Electrical Engineering and Computer Science

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